MSFS24 Flight Helper runs on your second screen, follows the phase of flight, ticks off whatever the simulator has already confirmed, and tells you for every item what the switch is called, where it sits in the cockpit and what it is for.
Everything you keep missing while learning to fly — at a glance, on your second screen.
Switches automatically with the phase of flight and ticks items off as soon as the simulator confirms the required setting — parking brake, flaps, landing light, QNH and more.
Click an item and the details appear right below it: what the switch is called, exactly where it sits in the cockpit, how to operate it and why it is on the list.
Suggests the right frequency at your selected airport for every phase of flight and explains step by step how to dial it into the radio — on the G1000 glass cockpit right down to the individual knob. Plus your call sign, already spelled out phonetically.
The helper recognizes what you are flying and picks the matching list: piston engine, turboprop, jet, helicopter, balloon or glider. In a helicopter you get collective and pedals instead of flaps, in a balloon burner and valve. Checklists are taken from the simulator itself first; for the Cessna 172 with G1000 there is a hand-written German list with detailed help.
Instruments just like in the cockpit: the altimeter as a round gauge, with the vertical speed as a tape next to it — a needle shows movement, a number only the moment. Plus RPM with a green arc, wind with trim, a course map, a fuel gauge with range, a flap scale and a switch panel that shows you what is on right now. Radios and the altimeter setting sit next to it as a stack, with a button to set them.
If you fly a type with a constant-speed propeller, the engine gauge separates what are two instruments in the cockpit: the center needle shows RPM, a second needle on the outer ring shows manifold pressure. You set one with the throttle, the other with the propeller lever.
Altitude and airspeed are also shown in small print in meters and km/h below: the simulator's missions give their targets in metric, while the instruments show feet and knots — so you no longer have to convert in your head.
An overview with nearby airports, an HSI-style course map and the entire flight route — as vector graphics straight from the simulator's data, without any map service.
The nearest airports with all runways, lengths and headings — plus crosswind and headwind for each runway, so picking a runway is no longer mental arithmetic.
Which joystick button did what again? MSFS 2024 won't tell you — the helper figures it out by itself: turn on learning mode, press a button, and it checks what changed in the aircraft. No typing anything in, whatever controls you use.
All switch positions at a glance — and the switch for the item that is up next lights up. It looks the same in every aircraft, so the sequence sticks.
Which runway for this wind, where it lies from your position and how to fly the approach — as a map that turns with you: you are always in the center, forward is always up. Every leg shows the altitude you should be at there. If you are too high, the helper plans the extra loop in for you.
In rain or low clouds, the localizer guides you in. The helper tells you the frequency for the navigation radio, the approach course and the glide slope angle of the runway you are currently approaching — plus the descent rate that goes with your speed. One button puts the frequency on NAV 1, and as soon as you receive it, it tells you in plain words which way to steer.
All three trim axes as bars with a number — elevator vertical, the same way round as the trim wheel in the cockpit. Center means neutral, and you see right away how far you are from neutral. As a tile and as an overlay on top of the simulator.
A round gauge instead of a number: the needle shows where the wind is coming from relative to your nose, the strength is shown in the center. "250 degrees" on its own is of little use on approach — you would have to keep your own heading in mind and work out the difference. Below it you see what matters for landing: how much of it is headwind and how much crosswind, from the left or from the right.
You scale the overlays on top of the simulator individually — from 75 to 125 percent. The checklist can be large so you can read it from two meters away, the altimeter small so it stays out of the way. The settings themselves are organized in tabs, and once you no longer need the explanations, you can hide them.
19 tiles, and the first one shows what always applies: the altimeter with the vertical speed, airspeed and heading next to it. On approach you need only a handful of them. Ready-made views for every phase of flight hide the rest, and if you like, it switches by itself when the phase of flight changes. You arrange your own layouts with the mouse.
How the tiles are grouped is up to you, with four arrangements: by task, like an instrument panel, by urgency, or split into reading and operating.
Signal green on dark, glass cockpit, night flight, amber or light — switching is instant, no restart. The five are fixed so that "amber" stays amber; if you want to mix your own, pick the sixth entry Custom colors (Eigene Farben): background, borders and signal color are yours to set in the color picker. Amber and red stay the same everywhere: in flight, something depends on them.
"Parking brake — set" doesn't help a new pilot much if you can't find the lever. That is why every item comes with a detailed explanation:
Both hands on the controls, the simulator in the foreground — and you can still reach the helper.
Say "Helfer, abhaken" ("Helper, check off") — or hold the push-to-talk key and just say "abhaken". Speech recognition runs offline through Windows, with no account and no internet.
The helper reads out what is up next and, if you like, the full explanation as well. The voices are neural Piper voices, also offline.
Ctrl + Alt + Acheck off and move to the next itemCtrl + Alt + Vread item aloudCtrl + Alt + Eread explanation aloudCtrl + Alt + Fannounce frequency suggestion
Captured during the demo flight that the application generates by itself, without a running simulator.
One installer, no prior knowledge needed. You choose the voices for speech output yourself during installation — only the ones you tick are downloaded.
Get-FileHash .\MSFS24FlightHelper-Setup.exe
1537F177B1C162B126D2286D6238A819BD1CCDBD9E7DF30881FF1009AEBA1E5B